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San Andreas – Navid Khonsari in conversation with Sohrab Kashani and Hamid Severi
Grand Theft Auto: San Andreas is a 2004 action-adventure open world video game developed by games developer Rockstar North in the United Kingdom and published by Rockstar Games. It is the third 3D game in the Grand Theft Auto video game franchise, the fifth original console release and eighth game overall. Originally released for the PlayStation 2 in October 2004, the game has since been released for the Xbox and Microsoft Windows (PC) in June 2005, and has received wide acclaim and high sales figures on all three platforms. It is the best-selling game of all time on PlayStation 2.
The game is set in the fictional state of San Andreas, which contains three metropolitan cities: Los Santos, based on Los Angeles, San Fierro, based on San Francisco and Las Venturas, based on Las Vegas. Set in late 1992, San Andreas revolves around the gang member Carl “CJ” Johnson returning home from Liberty City to Los Santos, San Andreas, after learning of his mother’s murder. CJ finds his old friends and family in disarray. Over the course of the game, CJ gradually unravels the plot behind his mother’s murder.

Navid Khonsari in conversation with Sohrab Kashani and Hamid Severi

Navid Khonsari both a veteran and a contemporary force in the film and gaming industry – developed the cinematic look and feel for groundbreaking video game series Grand Theft Auto. As the director of such games as Max Payne, Smugglers Run, Midnight Club, Manhunt, Red Dead Revolver and The Warriors, Navid pioneered the merger of live action films with animated video game cinematics as well as the production series needed to help create some of the best selling franchises in video game history.

Wednesday, November 10, 2010 – 5-8pm

Admission is free

Venue: Mohsen Gallery, Mina Blvd., Nadji St., Zafar, Tehran